We’re creative people. I don’t mean us here in Thailand… well, I do, but I mean everybody else too! We were created in God’s image, and the first thing we see God doing is creating (and as far as I can tell, He’s still doing it). People love creating. Music, art, writing, cooking, programming, carving, hammering, designing, sewing, planning, planting… all of these (and so many more) are forms of creation and creativity.
Anyway, the point is, I want to share some of our creativity with you today.
Symmetry Art
The bathroom in our master bedroom is frosted glass and positioned such that it is highly visible from the outside if our door is open. Cindy didn’t like that, so she came up with an art project to solve it. She had us do symmetry art (where you paint one side and fold the paper so the other side is the same) on poster board, and we used the posters to cover up the glass


Mansion
I’ve been designing games since I was 11, but only rarely have I gotten to actually play what I designed. Mansion is based on some concepts that have been bouncing around my head for a couple of years (in addition to some concepts that I outright stole from other games).
The idea is that the players are exploring and stealing from a huge mansion, while everybody else is distracted with a party in another room. The winner is the one who can steal the most stuff (which might also mean stealing from the other thieves). Because they’re there for a party, they could not bring any of their own equipment in. So the only weapons and tools they can use are what they find around the house.
We’ve played it a few times so far, and I think I’m finally happy with the latest revision. It got significantly more fun when, during a game, Cindy had everyone draw art for whatever Equipment cards they had in their hand. (I didn’t realize how much art adds to the fun of a game). The game still needs art for its 62 rooms. Maybe one day…

Learning Thai
English is both Sandra and Matthew’s first language, but they both also speak Thai very well. Reading is a different story, so we’ve been teaching Thai reading and writing skills during homeschool. One problem with this is that it’s boring. Memorize the alphabet. Memorize the tone rules. Memorize the vocab. Read boring stories about fish in a well about 100 times. Repeat.
I decided a game would help fix this. Shamelessly stealing rules and ideas from Dungeons & Dragons, I created a basic game where the players fight monsters to earn experience. With more experience, they are allowed to use more powerful weapons. Here’s the trick though: to use each weapon, they must answer a question. Maybe they have to read a word correctly, or identify which tone rule is used, or hear a word and write it correctly. If they get it right, they damage the monster. If they miss, the monster gets to hit them. More powerful weapons do more damage, but they’re also harder to use (i.e. harder questions).
The game doesn’t have a name yet, but I’ve been mentally referring to it as “นักรบ“, or “Nakrope”, which means fighter or warrior. We played it for the first time last Friday and it went amazingly well. Not only did they have fun, but both of them were highly motivated to “get it right”. As Sandra said, “I don’t want the orc to hit me!” In the near future, I may combine it with the Mansion rooms so they have a dungeon to explore (maybe with a dragon in the middle).
